Monster of the Week #40 – The Clicker
Check out this week’s Monster of the week – the Clicker from the Last of Us series!
Check out this week’s Monster of the week – the Clicker from the Last of Us series!
We head over to Cthluhu to check out it’s version of the Vampire.
This week we look back to Call of Cthluhu to one of it’s more dangerous foes, the Star Vampire. The Star Vampire is a dangerous creature that originally lurked in the depths of space, but for players can now be found feeding on the blood of others. Its body is a writhing mass of tentacles … Read more
Monster of the Week #33! Dr. John Starkweather! This guy was a riot and out players had a blast.
Hopping over to something more insidious, we look at Terrence Clancy from the AWESOME Grinhouse Collection for Call of Cthluhu. It is created by Alex Guillotte and published via the Miskatonic Repository. I am not recieving any suggestion or sponser to do this, but I love this collection of adventures as they are great one-shots that offer … Read more
Trying out new systems can be hard, let alone finding people to try various sorts of games. Especially after the holiday seasno we have just had, many of you might be sitting with one or more new systems to pick up, which can be very daunting. Trust me, I know this all too well. In … Read more
This week we go back to D&D to look at the Pit Fiend. I recently ran a max level game of D&D for a friends birthday, and had this guy come out of the woodwork to cause as much pain as he could. It was the first time I had something like this on the … Read more
Fear, tension and stress in your games… How do you do it? A lot can be learned from the media we consume, like film, tv and games. How you manage fear and stress in your games can be a great tool to bolster the buy-in your players have in your games. Fear, tension and stress … Read more
Introducing potentially sensitive topics in your game to your players is an important step to take if you intend to skirt around the edges of more serious themes. Regardless of system, being able to establish a theme for your game that is suitable for your players, and for the length of games you wish to … Read more
A little different this time for the Monster of the Week. I have been making a Pulp Cthulhu space game after watching Love, Death and Robots and the episode Beyond the Aquila Rift became a massive influence for the story based on the GIF used above. Spoilers may lie below. To summarise this episode of Love, … Read more