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Trying out new systems can be hard, let alone finding people to try various sorts of games. Especially after the holiday seasno we have just had, many of you might be sitting with one or more new systems to pick up, which can be very daunting. Trust me, I know this all too well. In … Read more
This week we change pace and go for something a little differnet. It’s back to D&D, however this time we’re going over to Homebrew creatures. This week we’re looking at the Living Spellbook – a homebrew D&D Beyond monster (that can be found here) that one of my D&D group sent me. The player said they’d … Read more
I was recently asked to create a max level game for my players. A one-shot at level 20 so my friends can try out max-level D&D and gain all of their class abilities to see how cool their abilities are. I’ve never ran a game at this level before, so it definitely feels daunting, but … Read more
This week we look at Kult: Divinity Lost. Kult has many interesting opponents for your players, but one that caught our attention this week was The Seamstress. The Seamstress is a cruel being that splits your body apart, only to offer to stitch you back together for a small price – to hear about your … Read more
Players betraying one another – dramatic turns or a recipe for disaster? Players turning against each other doesn’t ALWAYS need to end up being bad. Sometimes players with alternate goals (maybe against the rest of the party) can lead to a lot of enjoyable hijinx. However, sometimes, certain players may enjoy a goal or … Read more
What is backseating an RPG? Backseating can be found at table, more often than not, not intentionally. It is when a player tries to tell you how to play your character, or even worse, run your game. I’ve seen players playing Barbarians at the table tell their wizards how to play their classes. Almost always … Read more
Fear, tension and stress in your games… How do you do it? A lot can be learned from the media we consume, like film, tv and games. How you manage fear and stress in your games can be a great tool to bolster the buy-in your players have in your games. Fear, tension and stress … Read more
This week we hop over to the Alien RPG to use one of their monsters for this week. Taken straight out of the Chariot of the Gods cinematic scenario – we are looking at the Abomination/ Beluga head Creature. It’s been RPG sale season, and one of the local comic shops near me is … Read more
A little different this time for the Monster of the Week. I have been making a Pulp Cthulhu space game after watching Love, Death and Robots and the episode Beyond the Aquila Rift became a massive influence for the story based on the GIF used above. Spoilers may lie below. To summarise this episode of Love, … Read more