Downtime – Why its Worth It

  Downtime in your games is a great way to allow for great RP moments, shopping or planning the next egg of an adventure. I recently have had a group go through a whole string of challenging encounters, puzzles and other activities within the Underdark. After escaping there, successfully saving groups of inhabitants, and getting … Read more

Keeping D&D Combat Engaging

Intro D&D is known for having huge battles and epic showdowns. These can be in the form of 1v1 sessions between 2 PC’s or an NPC and a PC, or as epic battles of an adventuring party against the odds (whatever they may be). And with great power comes great rules guidance. Combat is easily … Read more

Balancing Encounters in D&D

This game covers a scenario our group I had that had a very weighted and difficult fight. We are level 7, 7 and 8 (lvl 8 player was levelled at the end of a game while the rest didn’t), so collectively we are getting pretty strong. The concept of the encounter was very interesting, with … Read more